Loading…
Loading…
Angel Talon
Direct damage of 73 to 806 damage to your enemy target.
Angel's Clutch Cantrip
925 hitpoint heal on your friendly target and immediately draws a new gem from your pouch.
Angel's Touch
771 hitpoint heal on your friendly target.
Bifurcated Blade Aura
Melee and pet autoattacks are split between two targets (preferably those untargeted) but deal 52% and 48% of normal damage respectively. Has no effect on Soul Devourers. Upkeep every 5 seconds. Neutral aura.
Blood Cure
1156 pending DoT damage cure on your friendly target.
Blood Plague
Target enemy is poisoned losing 746 hitpoints over 25 seconds.
Broadhead Aura
Increases ranged damage by 10% and causes the broadhead skill damage to be instant bloodlets. Upkeep cost every 5 seconds.
Cantrip of Doom
Direct damage of 137 to 137 damage to your enemy target and immediately draws a new gem from your pouch.
Combustion
Target enemy burns losing 560 hitpoints over 10 seconds.
Constant Repair
Continually heals your friendly target for 43 once every 11 seconds.
Contagion
Target enemy is poisoned losing 756 hitpoints over 40 seconds.
Crystalis
Recastable direct damage of 68 to 760 damage to your enemy target.
Curing Caress
1156 pending DoT damage cure on your friendly target.
Death Whisper
Recastable direct damage of 1 to 716 damage to your enemy target.
Deathspike
Direct damage of 1 to 758 damage to your enemy target.
Decreption
Target enemy is diseased losing 1120 hitpoints over 45 seconds.
Deft Draw Aura
Aura that grants your group 33% gem draw haste.
Dereliction
Recastable direct damage of 137 to 477 damage to your enemy target.
Derinium Gem
Deals 1 damage to your enemy target but due to its extreme density it is unlikely you will ever draw this gem from your pouch.
Doomsphere
Direct damage of 1 to 507 damage to all enemies.
Emerald Will
Target friend immediately gains 501 hitpoints and then another 902 over 45 seconds.
Ephemeral Fort
1064 hitpoint fading damage absorber for your friendly target.
Everlasting
Target friend is blessed immediately gaining 501 hitpoints and then another 683 over 15 seconds.
Flame Call Aura
Adds 120 extra max damage to all your group's direct damage spells which can at most double a spell's max damage.
Gaia's Indoctrination
Continually heals your friendly target for 17 once every 9 seconds.
Heaven Sent
771 hitpoint heal on your friendly target.
Heaven's Interdiction Cantrip
925 hitpoint heal on your friendly target and immediately draws a new gem from your pouch.
Impune
Direct damage of 144 to 505 damage to your enemy target.
Iron Shell
392 hitpoint damage absorber for every member of your group.
Kiss of Embers
Recastable direct damage of 1 to 930 damage to your enemy target.
Kremalate
Direct damage of 242 to 242 damage to all enemies.
Kremaltors
Recastable direct damage of 340 to 340 damage to your enemy target.
Lambaste
Direct damage of 96 to 338 damage to all enemies.
Lavaburst
Direct damage of 1 to 986 damage to your enemy target.
Lavaflow
Direct damage of 1 to 661 damage to all enemies.
Mana Bulwark
560 hitpoint damage absorber for your friendly target.
Mana Rerampart
Recastable 520 hitpoint damage absorber for your friendly target.
Melee Energy Thief Aura
Causes your melee attacks to steal 5% of their damage in energy from your target.
Melee Haste Aura
Increases melee haste by 10%. Upkeep cost every 5 seconds.
Melee Mana Thief Aura
Causes your melee attacks to steal 5% of their damage in mana from your target.
Monsoon
Direct damage of 1 to 585 damage to all enemies.
Nay Salvate
Target enemy is forsaken losing 784 hitpoints over 30 seconds.
Pet Haste Aura
Increases pet haste by 20%. Upkeep cost every 5 seconds.
Phlebotomize
Target enemy gets a 80% prevent escape aura (Dex/Cnc) for 10 seconds and begins to bleed losing 560 hitpoints over 15 seconds.
Ranged Haste Aura
Increases ranged haste by 10%. Upkeep cost every 5 seconds.
Reaper Aura
Places an aura (Dex/Cnc in PvE) on your enemies that decreases their gem and pet healing as well as HP regen ability by 25%. Stacks with gravebound aura. Upkeep cost every 5 seconds.
Regenesis
Increases your health regeneration by 150% while in combat. This effect does not stack. This gem is affected by Gem Handling as if it were an aura.
Regrandize
Target friend gains 1387 hitpoints over 45 seconds.
Rephemeral Shield
Recastable 988 hitpoint fading damage absorber for your friendly target.
Sacrigen
Triples your health regeneration while in combat. This effect does not stack. This gem is affected by Gem Handling as if it were an aura and has no-fail upkeep every 5 seconds.
Sacrigenesis
Quadruples your health regeneration while in combat. This effect does not stack. This gem is affected by Gem Handling as if it were an aura and has no-fail upkeep every 5 seconds.
Scurriate
Direct damage of 361 to 361 damage to your enemy target.
Sharpened Steel Aura
Increases melee attacks per second by 8% and makes your noncritical melee weapon strikes cause an additional 15% of damage dealt as a 1 minute bleed. Upkeep cost every 5 seconds.
Skyfall
Direct damage of 49 to 540 damage to all enemies.
Split Shaft Aura
Ranged and pet autoattacks are split between two targets (preferably those untargeted) but deal 52% and 48% of normal damage respectively. Has no effect on Soul Devourers. Upkeep every 5 seconds. Neutral aura.
Sprites
Recastable direct damage of 1 to 823 damage to your enemy target.
Sylvain Regeneration
Continually heals your friendly target for 22 once every 5 seconds.
Timeless Abide Cantrip
Target friend is blessed gaining 956 hitpoints over 15 seconds and you immediately draw a new gem from your pouch.
Treefall
Direct damage of 1 to 872 damage to your enemy target.
Unblemished
Target friend is blessed gaining 1051 hitpoints over 15 seconds.
Undying Seed Cantrip
Target friend gains 1664 hitpoints over 45 seconds and you immediately draw a new gem from your pouch.
Unroot Death Cantrip
Target friend gains 1074 hitpoints over 20 seconds and you immediately draw a new gem from your pouch.
Vaccination Aura
Causes your pets to be immune to rabies and increases max pet healing and damage by 15%. Upkeep cost every 5 seconds.
Waning Wall
750 hitpoint fading damage absorber for every member of your group.
Weighted Steel Aura
Doubles melee attack min and max damage but lowers melee attacks per second by 45%. Two hander melee attacks per second reduced by additional 5%. Unmodifiable. Upkeep cost every 5 seconds.